At level 11 in this class, you gain an additional ray" Obviously would be edited for better wording, but the idea is it is no longer a cantrip but a class ability, does 1d8, and scales with warlock level, not class level. This is purely the level of the class you got the ability from and not total character level. You'd have to clean up a few loose ends though. I have a party with a cleric and a warlock, they are the same level. Quite a few power builds involve dipping two levels warlock to grab it, and honestly both in paper and in practice, it is a little crazy. I've tracked damage over a session or even multiple sessions and sacred flame ALWAYS gets more damage in over EB. Poison Spray has the highest damage potential since it utilizes a d12 to deliver the damage. And no saving throws for adding repelling blast/grasp of hadar invocation push/pull effects. AkmenosExcellence. That was until I got to see cantrips like sacred flame that require a save for effect. That's Exactly what I did. Aye, good points....but I've tested this out a ton at every level: EB is just a better option for your action, and blade is rarely comparable. On the other hand, maybe you want to do an Eldritch Blast build, focusing your Eldritch Invocations into improving your ubiquitous cantrip. In fact, I rather feel that cantrips should all scale by class level. Please enable JavaScript to get the best experience from this site. Inform the player that a "Pact" is not some fluff they can ignore. RELATED: Dungeons & Dragons: How To Homebrew A Cleric Subclass. Anything other than a change to the damage type of eldritch blast is an "additional effect". You say that eldritch blast gets four rays. Also, you're totally ham-stringing "pure" (non-multi-classed) warlocks... Not really, they lose a pact feature they probably didn't care too much about. 5th - 10th level, you have two rays, which is roughly on par with martials like bladelock. Haha. 237. Eldritch Blast 5e, which is a Warlock only Cantrip, also utilizes a d10 when administering damage. It also only gets 2 rays. if cha mod = 5 and str mod = 5, if assume 100% accuravy then deals 136-190 dmg, an average of 163 dmg. Ranged spell attack roll, does 1d8 damage on a hit. Because of this, creators should avoid introducing abilities and eldritch invocations that further improve Eldritch Blast. These spells use up spell slots, but casters have enough of those that it doesn't really matter. The two main issues my homebrew aims to solve are: Fixing the whole "dip two levels warlock" habit. And remember the shield holds for about 8 hours. A beam of crackling energy streaks toward a creature within range. If you wanna go the extra mile (and maybe infuriate your DM), multiclass sorcerer and use metamagic to twin/quicken the cantrip to send 8 beams and become an Eldritch Blasting machine-gun. Hexblade Eldritch Strike - 1d8+4+1d6+4 = 4.5+4+3.5+4=16 damage on a hit. In that case, Spell Sniper might be the feat for you. Your eldritch blast now does 1d10 damage per ray instead of 1d8. The tldr of it from an optimization standpoint is that unless you want to be MAD or dip another class, you use DEX to hit, but Dex weapons don't go higher than 1d8, and you only get 2 attacks. To see all the different options, see the table at the bottom of this section. A beam of crackling energy streaks toward a creature within range. The creature whom they made a pact with will indeed show up and act as a mentor from time to time. With agonizing blast, it deals 4 * (D10 + 4 * CHA MOD) and with CHA mod = 5, you can deal 20 + 22 = 44 damage. Any way you can direct the beams either at the same target or else at the different ones. Easy. 17th-20th level, you have a fourth ray, and this is when eldritch blast really pulls ahead of bladelock for damage, at least in theory. My Drawings Ask me anything Submit a post. Also if you want to go bladelock, your patron should be the fiend. It isn’t Eldritch Blast by itself. Go through the monster manual and look at monster AC compared to CR, then do the same with wisdom saving throws. How would that work in combat. -edit- corrected charisma to charisma mod, thanks SirPeebles. Power males you a normal warlock, New comments cannot be posted and votes cannot be cast. Damage, Available For: The feats help sure, but now you have to pay a feat tax, some ability score increases, and extra invocations, to compete with a base ability of your class. Other spells (and possibly class features, I don’t recall right now) grant advantage for an entire turn or a period of time (like Faerie Fire), so in that case you will be able to roll twice for all of your blasts. As for "taking the damage" from the other pacts, they are utility choices. Prerequisite: eldritch blast cantrip. That’s decent (1D10, and force damage which very few creatures have resistance against). Suggestions? "source" — make sure it is the same as the "json" key in the _meta. I'm interested in hearing how this sub sees the balance of it. Just homebrew some cool invocations that only trigger off the blade, and are reliant on Warlock level. Whenever you use an action to cast Eldritch Blast, you may gain 3 additional actions that can only be used to cast Eldritch Blast. Rule that: if a class ability lists a level requirement, that is refering to class level. Xanathar´s Guide to Everything: Investment of the Chain Master: Pact of the Chain feature Make use of martial feats. And Eben then it is still worse off than just using EB. It may be possible that your new master may ask you to do some things in which violates any divine grace you may have access to. In the video they look across all of the 5E D&D books with warlock content. Each creature within must make a Dexterity saving throw against your warlock spell save DC. this spell isn't available in the basic rules, but rather in the player's handbook at page 237. how about you just eliminate the whole "dip two levels [of] warlock" thing! What makes eldritch blast great is the invocations which you can put to use with it. The Fix: Eldritch Blast is now a level 1 class feature for Warlocks, detailed as follows: "You gain the ability to channel the power of your patron into destructive beams of energy. The damage at lower levels prior to scaling is quite a bit more than eldritch blast, and being quite a bit more than a normal sword and board type attack. When you hit a creature with eldritch blast, its speed is reduced by 10ft until the start of your next turn. They maybe use slots, but they are balanced around that in effect and damage. Twin/quicken for levels 1-4, then quicken only from 5+. Search by name on the left, click spell name to display on the right. Still, instead of having you roll to get a Ranged Spell Attack to determine if you successfully reach your target, Poison Spray gets your competitor roster a Saving Throw. The amount you've nerfed it is not needed. Thus a fireball cast as a 3rd level spell through the arcane cannon would have a range of 1500 feet and do 8d6 x2 fire damage while an Eldritch Blast spell cast through the cannon would have a range of 1200 feet and would do 1d10 x 2 force damage. Even with Agonizing Blast as written, a warlock is still worse than a Fighter focused on archery when it comes to ranged DPS. It's better then firebolt because Force is less often resisted then fire. Archetypes. Let me explain. Leave it alone! The main thing I wanted to fix wasn't EB being too good, but rather that it is really the optimal choice for a warlock. You only need to do three things to "fix" the Warlock. To have several types, add strings separated by comma. True enough, but if you allow multiclassing, then you will usually run into this problem. Cantrips scale with the total level to some keep viability at higher levels. Classes. Flame boon plus Baator blast plus hellfire plus the 1d10 servo plus machine patron... 1d10+str+5d10+(cha×5)+(fire damage×5) since agonizing blast applies to each eldritch blast bol indevidually, amd by the wording so does the fire pact boon benefit. Sculptor of Flesh. August 22, 2020 Dungeons & Dragons Homebrew Content. Over at Nerdarchy the YouTube channel Nerdarchists Dave and Ted get back to basics and discuss the warlock class for fifth edition Dungeons & Dragons. Because the shield you get can spiral put of control if your rolls are decent. You have to jump through a ton of hoops to make bladelock work. If you really wanted chain, you probably don't care about combat too much, same for tome. Polearm master lifedrinker gets you close, but now you're hella mad unless you dip fighter. You cant expect to choose a utility path, and do the same damage as someone who chose a combat path, that's silly. A place to discuss the latest version of Dungeons and Dragons, the fifth edition, known during the playtest as D&D Next. If you want both, you lose out on utility invocations and limit yourself to basically being a combat machine where half the time you're only using one set of your abilities (not optimal). YMMV...EB does 1d10+CHA, while sacred flame only does 1d8...that's a huge damage gap. Jun 9, 2020 - Explore Riley Baker's board "Warlock 5e" on Pinterest. Agonizing Blast. Eldritch Barrage. What about the other pacts? As it currently is, there is little point to ever really using your pact weapon. We're all friends playing a game at the table, perhaps it's a good idea to consider that other players and the GM want to have fun too. D&D (Dungeon Master), gaming, art, and everything in between. But you get additional rays at levels 5, 11 and 17, rather than additional damage. I would say that nature Clerics choose a cantrip from the Druid spell list, but learn it as a Cleric spell. It may be possible that your new master may ask you to do some things in which violates any divine grace you may have access to. But the thing that makes it incredible is an Eldritch Invocation, Agonizing Blast. I really hate this idea. Make a ranged spell attack against the target. Additionally, you gain additional rays at 5th and 17th level, in addition to the increase at 11th.". But it isn't accurate with what I'm responding to. ELDRITCH BLESSSSTTTT! Multi-classing is a variant rule. I've been looking for this spell everywhere in wizards, then I finally see it's only for warlocks now ;-; Magic Initiate feat can give anyone eldritch blast. Inform the player that a "Pact" is not some fluff they can ignore. Love it. At, that fixes the dipping problem for sure, but what about the bladelock issue? Make a ranged spell Attack against the target. As the name suggests, the feat doubles the range of spells that require an attack roll, bringing your eldritch blast range up to an impressive 240 feet (or 600 feet with the right invocations). At 12th level, EB does av 42 with hex, while blade does 34 with hex if you go Dex, and about 39 with STR. "featureType" — the type of optional feature. Quicken fights for Bonus Action with other warlock spells and abilities like Hex/Hexblade’s Curse, but is very powerful if you have either up. Boom. Thinking out loud.. Magic Initiate doesn't require someone to be a caster (like Spell Sniper does). if its speed is reduced to 0, the target takes 2d8 cold damage and can't take reactions. They still are inferior spells compared to tje things you get to play with at higher levels. Press J to jump to the feed. Always laugh with this spell. Ask the player to not be a jerk and break your game. ©2021 Wizards. Ag Blast adds your Cha modifier to the damage of each bla… Ohh, padawan. I'd allow racial cantrips and feat cantrips to scale by character level. 11-16th level, you have a third ray, which is similar to the fighter's style of 11th level damage buff. I have been running a ton of 5e games since the starter set came out and I -was- under the impression that EB was OP as well. Eldritch Baja Blast. Of course, by the time eldritch blast actually gets multiple attacks, most other casters have a large variety of area attack spells to choose from (whereas the warlock only has a few, depending on pact). DnD Homebrew - Eldritch invocations to modify Eldritch Blast ... Warden/Eldritch Smite | Idle Champions of the Forgotten ... Jérémy Dulary - Fan art from SMITE - Ra Eldritch Skin animation. Eldritch Cone. Because of the way cantrips work, a character can pick up eldritch blast by either dipping warlock, getting it with a feat, or through a feature like the bard's that gives extra spells known and still get all the extra attacks as they level up. Why do warlock utility builds need DPR comparable to a fighter?? EB does 1d10, uses your main casting stat, and you get 4 attacks. Mostly. Fuck this. Your blast is shaped into a 15-ft. cone. Spells. Thoughts? Your best bet is to reserve this for when you score a critical hit, at which point you can choose to use Eldritch Smite and double the damage dice. Bladelocks are admittedly rather MAD, but I also don't feel like a +1 stat difference really matters in actual play as much as some let on. Understand Warlock Builds On a hit, the target takes 1d10 force damage. Yowza. As many veteran players of fifth edition Dungeons & Dragons know, eldritch blast is one of the most powerful cantrips, and its exclusivity to the warlock class is essential to its niche in the game. Echoing Blast RDN - Eldritch blast deals sonic damage, and targets that fail a save take half the damage again on second round. That's only true at very high levels. "page" — page of the document the hazard appears at (leave at 0 if not applicable). The problem still remains that as an EB warlock, you can just take 1 invocation and be amazing, 2 if you want to be dumb. Specialization is the spice of life, and sub-classes, the meal. EDIT: the most important thing to remembrr is that the invocations require levels in warlock, not total character levels. I agree that EB itself is balanced against other classes, just not too balanced within warlock. These "homebrew" subclasses inspired by creations on the 5e Homebrew - D&D Wiki, lore from The Forgotten Realms Wiki and my own ideas. 48-120 (84) damage for the cost of two sorcery points. Polearm Master can be a great feat for a strength based bladelock due to the guaranteed bonus attack, which your DM will probably allow you to add your Lifedrinker bonus to since it's the same weapon. I played a bladelock and rekked faces with it, provided i found some gauntlets of giant strength and yea got myself a glaive and poked the crap from a distance. Some spells or class features grant advantage only on the next attack roll (for instance, the Fighter Battlemaster's Distracting Strike battle manoeuvre), so in that case you would roll twice only for the first blast. With this version of warlock, a bladelock will have 2 attacks at 5th level with their mod added to damage, but EB would only be one ray with CHA to damage (if they even pick it up) it still makes it a viable option if enemies are far away, but choosing to melee is still the better choice optimally. It does not however change the fact that bladelock is inferior to EB in nearly every way, which is something that needs to be fixed. 26. Eldritch blast is basically an at will high damage, high range magic crossbow that give multiple attacks at higher level, to make the bow a valid complement to that, you can't be spending a pact choice and invocations just to make it compatible with what apparently is the main attracting feature of the pact. Check out eldritch-baja-blast.tumblr.com for my filtered D&D posts! The creature whom they made a pact with will indeed show up and act as a mentor from time to time. 1200ft if you use the sorcerer's meta magic, I don’t believe you are able to twin eldritch blast, (As I mentioned in the first comment, twinned only for levels 1-4!). So, if a warlock has Advantage and uses it to cast Eldritch Blast at a level where it has multiple beams, do the individual attack rolls for each beam get to be rolled twice or just one of them? Make a ranged spell attack against the target.